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Permlink Replies: 3 - Pages: 1 - Last Post: Oct 3, 2009 10:57 PM by: jenson83a Threads: [ Previous | Next ]
jenson83a

Posts: 4
Registered: 10/3/09
Re: Harry Potter Dueling Interface
Posted: Oct 3, 2009 10:57 PM   in response to: kasiniare
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OH sweet thank you. GOOD INFO.

kasiniare

Posts: 2
Registered: 8/5/09
Re: Harry Potter Dueling Interface
Posted: Sep 23, 2009 11:13 PM   in response to: rullenzar
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This took less than thirty minutes to brainstorm and develop. Which means to me, that EA didn't put ANY effort into making the dueling system found in Half-Blood Prince. I've sent this to them in the hopes that it might at least be motivational to them when they decide to create the final game. I would love an actually fun and intuitive multiplayer dueling mode in the final game. Separate from the story, so that we can have the variety of characters here. (Not to say it couldn't be done in the story, but past experience has proven that asking them to craft a decent story is like asking for the moon to shine like the sun.)

rullenzar


Posts: 77
Registered: 5/31/09
Re: Harry Potter Dueling Interface
Posted: Aug 10, 2009 6:25 AM   in response to: kasiniare
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Thank you my friend. Must have taken you a long time to develop this. Very useful for when I am at a loss for a spell name during my Roleplay's.

Thank you again.

kasiniare

Posts: 2
Registered: 8/5/09
Harry Potter Dueling Interface
Posted: Aug 5, 2009 7:50 PM
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Spell List and Effects

Spell Incantation – Spell Name
Spell Description
Spell Type: Dueling/Environmental
Spell Speed: Slowest/Slower/Slow/Medium/Fast/Faster/Fastest
Spell Strength: Weakest/Weaker/Weak/Medium/Strong/Stronger/Strongest
Spell Range: Nearest/Nearer/Near/Medium/Far/Farther/Farthest
Spell Fatigue: Smallest/Smaller/Small/Medium/Large/Larger/Largest
Note: Additional information about spell use

AN: For Offensive Spells (O)
Speed: The velocity at which the spell will travel
Strength: The amount of damage to health and stamina it will cause
Range: The distance the spell will travel before dissipating
Fatigue: How much stamina it costs to cast the spell (0/20/40/50/60/80/100)

AN: For Defensive Spells (D)
Speed: How quickly the spell can be cast successfully
Strength: Measures the relative amount of time the effect will last
Range: The distance in which the spell’s effect will be inflicted on an opponent
Fatigue: How much stamina it costs to cast the spell (0/20/40/50/60/80/100)

AN: For Environmental Spells
Speed: How quickly spell can be cast
Range: Distance at which spell will take effect

AN: Health and Stamina
Health: Decreases when hit, character will faint when this runs out
Stamina: Needed to cast spells, is constantly regenerating to value of 100.

Stupefy – Stunning Spell (O)
Basic Offensive Spell. Shoots a spell that damages the opponent.
Type: Dueling
Speed: Fastest
Strength: Weakest
Range: Far
Fatigue: Smallest
Note: Can be cast while moving or dodging

Protego – Shield Charm (D)
Basic Defensive Spell. Creates shield to deflect incoming spells.
Type: Dueling
Speed: Faster
Strength: Strong
Range: Nearest
Fatigue: Smaller
Note: Spells with strength equal to or stronger than shield will be weakened but not blocked

Expelliarmus – Disarming Charm (D)
Causes the opponent to be unable to attack for a temporary amount of time
Type: Dueling
Speed: Fast
Strength: Medium
Range: Farther
Fatigue: Large

Petrificus Totalus/Incarcerous – Full Body Bind Curse/Capture Curse (D)
Restricts the opponent from moving or casting for a short period of time
Type: Dueling
Speed: Fast
Strength: Weak
Range: Medium
Fatigue: Medium
Note: Students will use Petrificus Totalus. Dark and Adult Wizards will use Incarcerous.

Levicorpus – Lifting Jinx (D)
Restricts the opponent from moving temporarily by suspending them upside down in the air.
Type: Dueling
Speed: Faster
Strength: Weak
Range: Near
Fatigue: Small
Note: The opponent can continue to cast spells, but will not be able to dodge or evade them

Rictusempra – Tickling Charm (O)
Causes the opponent to sporadically be inflicted with laughter whilst fighting
Type: Dueling
Speed: Slow
Strength: Strong
Range: Farther
Fatigue: Medium

Impedimenta – Impediment Charm (D)
Slows the opponent’s movement and casting down temporarily
Type: Dueling
Speed: Fast
Strength: Weak
Range: Near
Fatigue: Smaller

Silencio – Silencing Charm (D)
Makes all spells cast by the opponent weaker and less effective
Type: Dueling
Speed: Slow
Strength: Stronger
Range: Medium
Fatigue: Medium

Confringo – Blasting Curse (O)
Used to blast the opponent further away from the caster
Type: Dueling
Speed: Faster
Strength: Medium
Range: Near
Fatigue: Largest

Lumos – Illumination Charm (D)
Emits a flash of light that damages the opponent’s vision or lights a dark place
Type: Dueling and Environmental
Speed: Medium
Strength: Medium
Range: Near
Fatigue: Small
Note: Spells cast by blinded opponents will be much less accurate until recovered

Diffindo– Severing Charm (O)
Used to cut tapestries or cut the opponent non-lethally.
Type: Dueling and Environmental
Speed: Slow
Strength: Strong
Range: Farther
Fatigue: Larger

Accio – Summoning Charm
Causes the target to suddenly move towards the caster
Type: Environmental
Speed: Faster
Range: Medium

Alohamora – Unlocking Charm
Causes the target to unlock itself
Type: Environmental
Speed: Faster
Range: Nearer

Depulso – Banishing Charm
Causes the target to suddenly shoot away from the caster
Type: Environmental
Speed: Faster
Range: Medium

Reducto – Reductor Curse
Used to break solid objects into pieces
Type: Environmental
Speed: Medium
Range: Medium

Reparo – Repair Charm
Used to repair broken objects
Type: Environmental
Speed: Medium
Range: Medium

Wingardium Leviosa – Hover Charm
Lifts the target up into the air
Type: Environmental
Speed: Faster
Range: Farther


Signature Moves:

Harry Potter:

Expecto Patronum – Patronus Charm (D)
Summons a patronus that homes in on the opponent or asks distant NPCs for advice
Type: Dueling and Environmental
Speed: Medium
Strength: Medium
Range: Medium
Fatigue: Medium
Note: When used on human opponents they will either become stunned or lose all stamina

Hermione Granger

Glacius – Freezing Charm (O)
Shoots a wide spell with short range directly in front of caster, slows and does damage
Type: Dueling
Speed: Fast
Strength: Weak
Range: Nearer
Fatigue: Medium

Ron Weasley

Incendio – Burning Charm (O)
Shoots a very long range spell that does damage over time
Type: Dueling
Speed: Slower
Strength: Medium
Range: Farther
Fatigue: Large

Ginny Weasley

Mucus Oppugno -Bat Bogey Hex (D)
Causes the targets snot to attack them
Type: Dueling
Speed: Faster
Strength: Strong
Range: Medium
Fatigue: Small

Neville Longbottom

Mobiliarbus – Tree Summoning Charm (D)
Causes a small tree to grow in front of the caster to act as shield
Type: Dueling
Speed: Medium
Strength: Stronger
Range: Near
Fatigue: Large

Luna Lovegood

Finite – Spell Ending Charm (D)
Dispels all status effects
Type: Dueling
Speed: Medium
Strength: Strong
Range: Nearest
Fatigue: Medium

Draco Malfoy

Serpensortia – Snake Summoning Charm (O)
Conjures snakes to distract and damage the opponent
Type: Dueling
Speed: Slow
Strength: Medium
Range: Farthest
Fatigue: Larger
Note: The snakes will remain until dispelled by the target.

Remus Lupin

Werewolf Transformation (D)
Changes Remus into a partial werewolf
Type: Dueling
Speed: Medium
Strength: Stronger
Ranger: Nearest
Fatigue: Larger
Note: Remus will move faster and stamina will recover quicker. Spells become weaker.

Nymphadora Tonks

Metamorphmagus (D)
Tonks will recover health by changing her body back to its unharmed form
Type: Dueling
Speed: Medium
Strength: Strongest
Range: Nearest
Fatigue: Largest
Note: Can only be used once and stamina will be capped at half

Severus Snape

Sectumsempra – Cutting Curse (O)
Strikes the opponent as if with a sword
Type: Dueling
Speed: Fast
Strength: Strongest
Range: Near
Fatigue: Largest
Note: This spell will lower the maximum amount of stamina recoverable for the enemy

Bellatrix Lestrange

Crucio – Cruciatus Curse (O)
Causes the target to be paralyzed with pain
Type: Dueling
Speed: Fast
Strength: Medium
Range: Medium
Fatigue: Large
Note: Spell must be held to prolong effect but will drain stamina quickly

Albus Dumbledore

Flagella Ignis – Flame Whip Curse (O)
Spins a very large whip of flame around the caster which can also deflect spells
Type: Dueling
Speed: Faster
Strength: Strongest
Range: Medium
Fatigue: Largest

Lord Voldemort

Avada Kedavra – Killing Curse (O)
Shoots a green spell that will instantly defeat any opponent
Type: Dueling
Speed: Slow
Strength: Strongest
Range: Farthest
Fatigue: Largest
Note: This spell cannot be blocked, only dodged.

All Other Characters
Volostupefy – Volleyed Stupefy Charm
Splits the stupefy spell into a dozen individuals spell which barrage the opponent
Type: Dueling
Speed: Faster
Strength: Medium
Range: Medium
Fatigue: Large

Controls: (Xbox 360)
X: Stupefy
Y: Signature Spell
B: Protego
A: Dodge
LB: Apparate Left (Uses stamina. Cannot cast stupefy.)
RB: Apparate Right (Uses stamina. Cannot cast stupefy.)
LT: Switch Character
RT: Switch Character
Left Analog: Move Character
Right Analog: Cast Spells
D-Pad Left: Pepper Up Potion (Recover Health)
D-Pad Right: Wiggenweld Potion (Recover Stamina)
Start: Open Menu


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